SCOUNDREL
Controls:
- Click the deck to enter a ROOM. To enter another ROOM click the deck when there's no cards, or one card.
- Drag MONSTERS (Spade and Club cards) to the discard pile (to the right) to FIGHT BAREHANDED. This will deal their RANK worth of damage.
- Drag DIAMONDS down to EQUIP A WEAPON. Only one weapon can be equipped at a time.
- Drag MONSTERS onto DIAMONDS to FIGHT WITH A WEAPON. After that, only monsters with lower RANK will be able to be fought with the weapon. This will deal MONSTER's rank - DIAMOND's rank worth of damage.
- Drag HEARTS to the discard pile to DRINK A HEALTH POTION. This will heal you by their RANK worth of health.
- If you are out of options click BICYCLE JOKER to ESCAPE. Only once in a row.
- Drag flipped BICYCLE JOKER into the room to RESTART.
- Drag HEALTH POTIONS to your WEAPON to gain COINS.
- Drag a DIAMOND FACE CARDS to a WEAPON that has been damaged to REPAIR it by removing MONSTER cards from the WEAPON. Costs a coin.
- Click on LOCKED cards to make a PURCHASE. Costs a coin.
- Drag the HEARTS FACE CARDS onto your WEAPON to sell it.
Advanced Options:
To access advanced settings navigate to %appdata%/Godot/SCOUNDREL/game.cfg
Published | 6 hours ago |
Status | In development |
Platforms | HTML5, Linux |
Author | Rainash |
Genre | Card Game, Adventure |
Made with | Godot |
Tags | Deck Building, Godot, Indie, Roguelike, Roguelite, scoundrel, Singleplayer, Tabletop |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Download
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